The Gameband is a brand new smartwatch with a difference; it’s designed for gamers. Up until now the majority of released smartwatches have either been aimed at smartphone savants (Apple Watch Series 2) or fitness fanatics (Garmin Vivoactive HR).
The Gameband from developer FMTwo Game aims to change this through its ability to allow wearers to play classic retro video games like Asteroids, Pong and Crystal Castles on the smartwatch’s 1.6-inch AMOLED display. The Gameband’s display is powered by the Qualcomm Snapdragon Wear 2100 processor, the same processor used in other smartwatches such as those from Asus and Michael Kors.
However, if you thought that the ability to play retro games is the biggest selling point of the Gameband, then you’d be wrong. That accolade goes to the smartwatch’s built-in and upgradable MicroSD drive, which in effect allows wearers to add a whole host of apps and content to the smartwatch and switch out unwanted content as easily as you would with an iPhone.
Additionally, the Gameband features 512MB of RAM and 4GB of ROM, a 3-axis accelerometer, a gyro sensor, a light sensor and 802.11 b/g/n WiFi and 4.2 Bluetooth. The Gameband is powered by a 400mAh battery and is considerably larger than the battery found in Apple’s Watch Series, which makes sense considering its gaming functionality.
The smartwatch runs on the Android Marshmallow 6.0.01 and supports a wide variety of traditional smartwatch apps including a calendar, contacts, weather forecasts, music player, alarms and phone dialler. Other noteworthy features include the smartwatch’s Alexa voice controls, and the PixelFurnace online store, which FMTwo Game hopes will become the iTunes for smartwatch games.
Interest in the Gameband appears to be growing; it took just one day for the Gameband to reach its $75,000 goal on Kickstarter and the crowdfunding campaign now stands at $166,339 with 30 days to go.