As one of the oldest and most successful technology companies on the planet, Microsoft understands the importance of inclusivity and developing products that can be used by all.
Microsoft is constantly developing new products and adapting existing devices to better suit its inclusive design principals, and recently unveiled a brand new Xbox One and Windows 10 PC video game controller for people with limited mobility.
Named the Xbox Adaptive Controller, this forward-thinking new controller was developed in partnership with a number of organisations including The Cerebral Palsy Foundation, The AbleGamers Charity and Warfighter among others, all of whom were brought on to assist with the design of the controller and ensure it was fit for purpose.
The Xbox Adaptive Controller caters to gamers who find it difficult to hold a controller for long periods of time or unable to reach the shoulder bumpers and triggers of a traditional controller and supports plug-and-play compatibility with common adaptive switches used by gamers with limited mobility in addition to a wide variety of external inputs from third-party manufacturers including one-handed joysticks.
Speaking about the upcoming launch of the new controller, Phil Spencer, Head of Xbox said:
‘For gamers with limited mobility, finding controller solutions to fit their individual needs has been challenging. The solutions that exist today are often expensive, hard to find, or require significant technical skill to create. A number of individuals and organizations are creating custom solutions, but it has been often difficult for them to scale when most rigs need to be so personalized. Joining the Xbox family of controllers and devices, the Xbox Adaptive Controller was created to address these challenges and remove barriers to gaming by being adaptable to more gamers’ needs.’
No release date has been scheduled for the Xbox Adaptive Controller but Microsoft will share more information about this new inclusivity controller at E3 2018.