After months of waiting, Microsoft finally revealed the specifications for the upcoming Project Scorpio console, a new version of Xbox One set to rival even PCs in terms of computing power.
Put simply, the Project Scorpio is unlike any other console and will be the most powerful console on the market when it’s released later this year.
Eurogamer’s Digital Foundry was the first to get a glimpse at the console’s specifications, and needless to say the specs didn’t disappoint.
Project Scorpio is Microsoft’s option for gamers who want to take full advantage of new technologies including 4K resolution, virtual reality and high-dynamic range (HDR) content.
The most impressive element of the Project Scorpio is without a doubt its Graphics Processing Unit (GPU), which provides an incredible six teraflops of performance (teraflops are the unit of measurement used to determine how powerful a GPU unit is).
For comparison, the original PlayStation 4 has performance of 1.84 teraflops while the Xbox One has a performance of 1.31 teraflops, and the PS4 Pro has a performance of 4.2 teraflops.
This results in a level of graphical output more commonly seen in PCs that puts the Project Scorpio way ahead of competitors in regards to graphics.
Of course, a higher graphical output requires greater computing power but Microsoft has managed to circumnavigate this problem thanks to the inclusion of the company’s new DirectX 12 graphics API, which can encourage efficiency savings by up to 50%.
Other areas that have been improved include the AMD CPU’s speed increase from 1.75GHz to 2.3GHz, and a memory boost of 60% over the Xbox One.
The addition of Dolby Atmos has improved the console’s audio processing and a new vapour chamber effectively dissipates heat from the console.
All in all the Project Scorpio is shaping up to be much more than just the Xbox One 2.0, but we’ll have to wait until its released to fully appreciate what Microsoft’s latest console can achieve.